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Inside Macintosh: Apple Game Sprockets Guide /
Chapter 4 - NetSprocket / NetSprocket Reference
NetSprocket Functions / Managing Player Information


NSpPlayer_ReleaseEnumeration

You can use the NSpPlayer_ReleaseEnumeration function to release the player enumeration structure.

void NSpPlayer_ReleaseEnumeration (
	NSpGameReference inGame,
	NSpPlayerEnumerationPtr inPlayers);
inGame
An opaque reference to your game object.
inPlayers
The player enumeration structure obtained from NSpPlayer_GetEnumeration.
DESCRIPTION
For each NSpPlayer_GetEnumeration call, you should execute a corresponding NSpPlayer_ReleaseEnumeration call to release the memory held by the player enumeration structure.


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© Apple Computer, Inc.
2 JUL 1996




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