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Inside Macintosh: Apple Game Sprockets Guide /
Chapter 4 - NetSprocket / NetSprocket Reference
NetSprocket Functions / Managing Groups of Players


NSpGroup_ReleaseInfo

You can use the NSpGroup_ReleaseInfo function to release memory held by the group information structure.

void NSpGroup_ReleaseInfo (
	NSpGameReference inGame,
	NSpGroupInfoPtr inInfo);
inGame
An opaque reference to your game object.
inInfo
A pointer to an array of group information structures.
DESCRIPTION
For each NSpGroup_GetInfo call, you should execute a corresponding NSpGroup_ReleaseInfo call to release the memory held by the group information structure.


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© Apple Computer, Inc.
2 JUL 1996




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