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Inside Macintosh: Apple Game Sprockets Guide /
Chapter 4 - NetSprocket / NetSprocket Reference
NetSprocket Functions / Managing Groups of Players


NSpGroup_ReleaseEnumeration

You can use the NSpGroup_ReleaseEnumeration function to release memory held by the group enumeration structure.

void NSpGroup_ReleaseEnumeration (
	NSpGameReference inGame,
	NSpGroupEnumerationPtr inGroups);
inGame
An opaque reference to your game object.
inGroups
A pointer to a group enumeration structure.
DESCRIPTION
For each NSpGroup_GetEnumeration call, you should execute a corresponding NSpGroup_ReleaseEnumeration call to release the memory held by inGroups.


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© Apple Computer, Inc.
2 JUL 1996




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